Creativity

Microsoft: Vanishing Point

Yesterday's launch of Windows Vista marked the culmination of the months-long puzzle adventure known as Vanishing Point, a globe-spanning alternate reality game engineered by Microsoft and interactive agency 42 Entertainment to drum up suppor

Published on Jan 31, 2007

Editor's Pick

Yesterday's launch of Windows Vista marked the culmination of the months-long puzzle adventure known as Vanishing Point, a globe-spanning alternate reality game engineered by Microsoft and interactive agency 42 Entertainment to drum up support for the much-hyped operating system among the influential technology blogger community. "In its design, Vanishing Point is definitely an ARG," says Brian Marr, group marketing manager for Windows Vista. "However, by combining it with puzzle elements that anyone could get involved with, I feel like we transcended the ARG genre and created the world's largest puzzle."

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About

Credits

Date
Jan 31, 2007
Chief Creative Officer:
Jordan Weisman
Executive Creative Director:
Alex Lieu
Executive Producer:
Susan Bonds
Game Director/Lead Designer:
Elan Lee
Game Designer:
Michael Borys
Game Designer:
Steve Peters
Lead Writer:
Sean Stewart
Visual Design Director:
Johnny Rodriguez
Visual Design Director:
Mario Quezada
Visual Designer:
Nik Piscitello
Visual Designer:
Travis Gohr
Technical Director:
Jim Stewartson
Integration Programmer:
Todd Mohney
Senior Engineer:
George Cook
Senior Engineer:
Markus Roskothan
Programmer:
Kurt Flint
Event Producer:
Robert Fagan
Event Designer:
Don Dorsey
Production Manager:
Jesse Trott
Associate Producer:
Heather Daugherty
Agency:
42 Entertainment
Client:
Microsoft

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